Skill Effects: 100% chance to cast blessing: (Defense level +1, No critical damage received for 360 seconds)ĭescription: Holy Mage's ultimate skill. Skill Effects: 100% chance to cast Holy Weapon: ĭescription: Increase defense by 1 level and protect from criticals It is obtainable through the Glacerus Raid Box, or by trading 50 Glacerus Manes in the Desert. Skill Effects: HP -50% for undead enemiesĭescription: Recover HP of surrounding alliesĭescription: Blesses weapons with light element for a short time Battle Monk is the 5th Specialist Card of the Swordsman class. 3 or lowerĭescription: Darkness undead take fatal damage if under caster's level Skill Effects: Removes bad effects of Lv. Then just play them and decide on which to update later. blazing firewings for around 400k), which give +1 speed (mages are just sooo slow without speedboosts). All classes have four main Specialist Cards, one for each element: Light, Dark, Fire and Water. If there is any SP remaining in the Basic SP, 10 of that shall be added to the Additional SP bar on recharge. Get them to +1 so you can buy wings (e.g. Player start off with 10000 SP every day, known as Basic SP. Skill Effects: 80% chance to cast Heaven Song: (Targets turn non agro for 20 seconds)ĭescription: Removes status effects from surrounding allies Depending on your level, I wouldnt invest too much into updating either one yet, as updating can get really expensive really fast. Skill Effects: 100% chance to cast mana shield: (Turns 50% of damage into MP deduction for 120 seconds)ĭescription: Enemies around you lose interest in fighting for a short time Skill Effects: Magic attack +200, light element +500, 10% chance to cast light of magic: (Hit rate 60%, Lose HP every 4 seconds (Caster level *4) for 30 seconds *20)ĭescription: Holy light comes down from the sky to damage enemy Skill Effects: Magic attack +40, light element +90ĭescription: Recovers HP of target (Caster Lv. The Holy Mage uses the power of the Light to buff and heal it's friendly targets and tends to have very weak offensive skills.ĭescription: Basic attack skill for Holy Mage The Holy Mage's skills are mostly for healing and supporting it's friendly targets, there this class is popular in group activities such as Land of Death. If we allow makros in some cases and don't allow them in others, then every single player getting banned can claim that his use was in the allowed case, the GMs will be very busy checking every last such case (instead of right now, where you could ban them automatically).The Holy Mage is the Sorcerer's second obtainable specialist, which is obtained from the level 46+ specialist quest. So allowing for such makros, and even if it is just spamming a single key, is an unfair advantage.įurthermore, we need to draw the line somewhere. TIMESTAMPS:0:00 Brief Overview (everything about the sp)0:20 Briefly going through skills1:15 Taming1:36 New Star Level1:41 Training2:00 New User Interface (. the gras for the lv28 or so quest) without even being present, and then selling them to other players (I just saw a shop a few hours ago selling over 1000 grass - not sure if the player got it legally.). Ya sabes: a bajar NosTale gratis y a disfrutar de un mundo fantástico, en donde tu rol marcará el camino y tu destino, seguro que te sorprenderá. In this way, you are able to farm and level 24/7, without even being present (yes, collecting dropped items when farming is also just pushing a single button - X in this case or you have your pet doing it for you).įurthermore, you can also collect annoying quest items (e.g. The normal player will not be able to push exactly every XX milliseconds to constantly attack, he will have some delay, he might need to use the restroom or some sleep, etc. NORTHERN RHODESIA TOTAL MADAGASCAR TOTAL 457 34 6 SP NANONOOOOOU NOSTALE. It is an unfair advantage over other players. 4 3 11 2 0 4 100 6 67 8952 UNION OF SO APRICA TOTAL 23407062 580 590.
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